Staircase

discussions on 1001bit tools, bugs and ideas

Staircase

Postby A_Minima » Tue Mar 10, 2009 1:20 pm

The staircase building interface offers a lot of setup option but I think one could realy be very, very, very, usefull : to offer the possibility to build a stair adding the slab to slab heigh. Example : just enter three dimensions (stair width and projected length and the slab to slab heigh)
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Re: Staircase

Postby GohCH » Fri Mar 13, 2009 11:38 am

Thanks A_minima,
That can be done. I'll put this in the to-do list ;)
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Re: Staircase

Postby Nunja Business » Sat Mar 14, 2009 12:51 pm

Great idea!
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Re: Staircase

Postby A_Minima » Fri Mar 20, 2009 2:19 pm

In fact, it's just an idea exploited in the StairMaker module for Archicad. This module and some others could be exploited (for the options they offer), to optimise the 1001bit tools interface (I should write "capabilities"). ;)
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Re: Staircase

Postby GohCH » Sat Mar 21, 2009 1:17 am

i'm thinking like--
pick 2 points (very much like the escalator tool), the staircase is built with the following logic;
thread -- not lesser than the dimension already in the dialog
riser -- not higher than the dimension in the dialog
width -- exactly as per dialog box
landing width -- similar to the width
direction, align to pick points, (can be quite easily rotated after it is created anyway)
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Re: Staircase

Postby putink » Thu May 07, 2009 3:30 am

GohCH, could "nosing" option be incorporated into the stair making scripts? (amount of overhand of a threat over riser below, or over a threat below it if it's an "open" stair).


is there any way to be able to build a stair like this one with 1001bit tools? I had to manually edit a stair created with "metal/timber dogleg stair" script to suit the angle between the flights. The editing took a while..
Attachments
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Re: Staircase

Postby GohCH » Thu May 07, 2009 1:22 pm

hi putink,
Yes, i can add nosing to the staircases tools. (i'll keep this in mind for future)

As for the staircase in your example, right now the simplest way to create this is to using single flight staircase for the upper and lower flight. Then use one of the extrude tool to join the stringer. :ugeek:
This is an interesting idea though; (another great idea added into the que for future updates :D )

cheers!
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Re: Staircase

Postby putink » Fri May 08, 2009 12:35 am

Thanks, nosing is important, stairs look more real. Oddly angled flights aren't as important I guess, but still it would be very nice to have :lol:
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Re: Staircase

Postby monotonx » Mon Jun 15, 2009 2:59 pm

Maybe it's possible to generate the Steps as Components.
So some "individual customisations" are easy to apply without much complicating of the interface (like nosing, individal materilasisation, chaning the Steps into skteboards - only God Knows what stairs can look like [just vistit http://www.stairporn.org to know what i mean] )

A second thing that I'd love see added: the possibility to generate the objekts as "named" groups instead of just "group" named objects, or define the layer they're created on.... this would really help to keep the overview in complex drawings.

sorry for my bad english - but i hope you understand what I mean. :)
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Re: Staircase

Postby ryo » Sun Sep 12, 2010 3:24 pm

Is it possible to have a script for several flights of stairs without angle change (I mean 0°, not 90° nor 180°)?
It's one of the most basic staircases examples but I still haven't any scripter who did this. :roll:
Straight staircases with several flights could be parametric, with a "second flight after XX steps" like prompt.
Useful for bleachers, monument staircase stands, (or just for a straight staircase too long to be legal in one flight), etc.
I guess it's too simple and no one has ever thought to this... ;)
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